The total is the sum of every word made in your turn, plus a bonus when you use all seven rack tiles.
Start with letter values
| Points | Letters |
|---|---|
| 1 | A E I L N O R S T U |
| 2 | D G |
| 3 | B C M P |
| 4 | F H V W Y |
| 5 | K |
| 8 | J X |
| 10 | Q Z |
| 0 | Blank |
Apply the new squares in order
- Double or triple a new tile on a letter-premium square.
- Add the letter values for that word.
- Apply word premiums covered by new tiles.
- Repeat for each new cross-word.
Two new double-word squares multiply a word by four. Premium squares underneath old tiles do not apply again.
CAT through the centre
As an opening move, CAT must cover the centre star. That square doubles the word, so the result is 10.
One tile can score in two words
If a new A completes CAT across and AT down, both words score. On ordinary squares that is 5 + 2 = 7. A premium under the new A applies to each word that uses it.
The seven-tile bonus
Using all seven tiles from your rack in one valid turn adds 50 after word scores. A seven-letter word does not automatically earn this bonus if some of its letters were already on the board.
Match-end deductions
In a full match, each player loses the value of tiles left on their rack. A player who goes out also receives the opponent's remaining tile value. The ten-turn format has no rack deduction.
Try the examples in Scrabble (our version) or see how blanks change the total.